Page 141 - CSharp/C#
P. 141
tpp.TryToConnect();
}
private void SendClick(object sender, EventArgs e)
{
Client.SendString("Test data from client");
}
The client class I used in this example
public static void SetClient(Socket socket)
{
Id = 1;
Socket = socket;
Receive = new ReceivePacket(socket, Id);
SendPacket = new SendPacket(socket);
}
Notice
The Receive Class from the server is the same as the receive class from the client.
Conclusion
You now have a server and a client. You can work this basic example out. For example make it
that the server also can receive files or other tings. Or send a message to the client. In the server
you got a list of client so when you receive something you will know from with client it came from.
Final result:
https://riptutorial.com/ 87

